Once he wrote:
“death is the key (to the game) not only the brutal irruption of death in direct, in real time, but also the irruption of a more-than-real death: symbolic and sacrificial death – the absolute, no appeal event.“
Once he wrote:
“death is the key (to the game) not only the brutal irruption of death in direct, in real time, but also the irruption of a more-than-real death: symbolic and sacrificial death – the absolute, no appeal event.“